Game Variants
The game has the following variants
VARIANT | DESCRIPTION |
---|---|
Blocktrain travel | If you own more than one blocktrains, and you land on one of your own trains, you may "take a train" to another one of your blocktrains on your next move instead of rolling the dice. If another player lands on one of your trains, they may travel to another of your blocktrains in the same way by paying an agreed upon "ticket fare" in addition to the regular rent. If two different players own the origin train and the destination train, the ticket fare is divided between the two owners. |
Poor Start | Each player stars with $200 only instead of the original $1500. |
Staggered Start | The first player starts on go, the second on Just Visiting, the third on Free Parking, the fourth on Go To Jail, the fifth on Go, and so on... This is decided randomly via a call to QRNG. |
No Easy Monopolies | When you land on the third unowned property in a group, you may not purchase it outright if you own the other two properties. Instead, it must be sold at public auction (in which you can participate) |
First In Bankrupcy Wins | When a player lands on an unowned property, he must always buy it. The goal of the game is to get bankrupt before any other player. |
Get Auction Money | When a player decides not to buy a property in which they have landed, the property is put in auction. If the property in auction is bought, the highest bid goes to the player that landed on it and decided not to buy it. |
Get Stablecoin Station Money | Players that land on stablecoin station, gets chsa |
Variants combination
A player can be remoed by:
being near bankruptcy and not paying ✅
having to pick card, or pay gas fess or oay tax and not doing it with low enugh balance at the end of turn. ✅
giving up
not doing anything after 3 turns ✅
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